Following the development of the FSM I set out to create a custom editor window for Unity, this is a continuation of Post 2. So - I set out to redesign the window, I settled with Lines. https://youtu.be/dEsruyoGP1Q From there I added different colored Handle Pins for displaying whether the direction is in or out, … Continue reading Dwarf Game – Progress Update 3
Category: Personal Projects
Dwarf Game – Progress Update 2
So, after changing the scope from the large project we were working on - that both of us dreaded, we are still deciding on how to proceed as of yet. Though we are both working on polishing what we have already made and want to keep, that way it doesn't feel so scary when looking … Continue reading Dwarf Game – Progress Update 2
Dwarf Game – Progress Update 1
This post is more or less a post-mortem of the current project I am working on. Devs: Me (Remus): https://www.linkedin.com/in/remus-jones-aa158013a/John: https://www.linkedin.com/in/john-dunning-699617123/ Concept RTSStructure BuildingResource HarvestingPvE Building from those initial ideas, we decided to create a "Dwarf Game", where the player could build and shape the world by mining into a massive 2D voxel mountain, see … Continue reading Dwarf Game – Progress Update 1
Space Game
A friend and I decided to create a small game, and see what we could do. We didn't have a clear objective - but thought it would be fun, and it was. The concept was a space game like Hardspace: Shipbreaker, except more horror-eske; unfortunately after about a month, we both lost enthusiasm and abandoned … Continue reading Space Game